If you have no idea what CarPlay Ultra is, or only the faintest idea, you’re forgiven. Though Apple first teased the product in 2022, it didn’t actually launch until May 2025, and the company quickly flipped back to radio silence. Conversely, the standard version of CarPlay is practically a given on North American vehicles unless you’re buying a highly custom EV like a Rivian or Tesla. It’s so popular that GM appears to be backtracking on plans to drop it.
So what separates Ultra from its counterpart? Is it worth spending extra on? Are there compatible vehicles you can buy at a local dealer? I’m going to race through a quick-hits explanation, though the even shorter version is that while it’s impressive, you may need to wait a few months (or longer) before the cost is within the range of mere mortals.
CarPlay vs CarPlay Ultra: All the essentials
All of Apple’s automotive ambitions
The basic version of CarPlay is relatively straightforward. Via USB or a mix of Bluetooth and Wi-Fi, it projects iPhone apps onto your car’s main dash screen, letting you access them with an interface that’s simultaneously larger and simpler — exactly what you need while driving. Apps have to be coded for compatibility, as well as slot into approved categories. With enough of them, what you get is a customizable dash experience that’s often superior to what automakers provide.
The biggest catch is functionality. Although there are CarPlay-ready apps for things like music, charging, parking, navigation, and even AI chatbots (as of iOS 27), these apps don’t have much reach into internal systems. A navigation app might, for instance, read an EV’s battery level, but that’s about as elaborate as it gets. In fact they’re not just limited in what they can do, but in when and where they can appear. If you’ve got a slick new LCD instrument cluster, it’s still going to display an automaker’s native OS. Some functions have to temporarily override CarPlay, such as backup cameras.
Phrasing things like that, you probably know how Ultra enters the picture. In compatible cars, it can take over every display, even instrument clusters — and you can customize these views just the way you like, at least within the bounds of what Apple, automakers, and the law allow. The company is partnering with brands to tailor Ultra, so your options remain consistent with an automaker’s aesthetics and features. You may see very different speedometer and tire pressure gauges when switching from one car to another.
The true killer feature, though, is that you can control everything in your vehicle without ever leaving CarPlay, right down to the AC, heated seats, performance modes, and radio tuner. In the event that Apple doesn’t have a prefab solution for something, a car’s native OS can “punch through” without switching away entirely.
Ultra requires at least an iPhone 12 with iOS 18.5, and is always wireless. This enables another advantage of the technology: faster startup. When you turn on your car, Ultra kicks in almost right away, for the obvious reason that without this, there would be an awkward or possibly dangerous transition between interfaces. Imagine your speedometer or lane guidance suddenly reappearing somewhere else, and you get the idea.
An interesting side note — there’s a distinct possibility that Ultra was born out of Project Titan, Apple’s failed effort to develop an EV platform. The link has never been confirmed, but the company did spend a decade and billions of dollars on the concept. It would be strange if nothing at all was recycled.
Availability and cost
Achilles’ gas pedal?
This is where Ultra falters hard. While both versions of CarPlay are free for drivers, as of September 2026, the only automaker selling Ultra-compatible cars is British luxury brand Aston Martin. Considering that models like the DBX707 go for six digits, getting your hands on Ultra can cost as much as a new house.
That’s expected to change in the near future, thankfully. Rumors claim that either Hyundai or Kia will have an Ultra-ready model by the end of 2026. Even if they don’t, a number of brands have pledged support. Here’s the current list:
- Acura
- Ford
- Genesis
- Honda
- Hyundai
- Infiniti
- Jaguar
- Kia
- Land Rover
- Lincoln
- Nissan
- Porsche
What’s the hold-up, you ask? It’s likely those close partnerships Ultra demands. Whereas the ordinary CarPlay never varies much, having to test and tailor widgets for individual models is probably a royal pain, at least during this introductory phase. The tech has to be bulletproof, too. There might be hell to pay if Ultra messes up an essential safety system, or proves vulnerable to the same sort of quasi-random cutouts as its sibling. Apple may also have been avoiding a major push until it launched the iPhone Duo and fixed Apple Intelligence. With those thresholds crossed, I’d expect the pace to pick up.